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authorjjesswan <jessica_wan@brown.edu>2024-05-07 06:02:29 -0400
committerjjesswan <jessica_wan@brown.edu>2024-05-07 06:02:29 -0400
commit6a45579dbbf991c0e12ce59958e3b533d19fc9d4 (patch)
tree83ad11d63c0a1d1c89b9469455ecbda4531fe6ac /glm-master/test/core/core_func_matrix.cpp
parentcb868acadcae4e3f497ecdabeca507f3e73e01c7 (diff)
rotating skyboxgit add -A
Diffstat (limited to 'glm-master/test/core/core_func_matrix.cpp')
-rw-r--r--glm-master/test/core/core_func_matrix.cpp392
1 files changed, 392 insertions, 0 deletions
diff --git a/glm-master/test/core/core_func_matrix.cpp b/glm-master/test/core/core_func_matrix.cpp
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+++ b/glm-master/test/core/core_func_matrix.cpp
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+#include <glm/ext/matrix_relational.hpp>
+#include <glm/ext/matrix_transform.hpp>
+#include <glm/ext/scalar_constants.hpp>
+#include <glm/mat2x2.hpp>
+#include <glm/mat2x3.hpp>
+#include <glm/mat2x4.hpp>
+#include <glm/mat3x2.hpp>
+#include <glm/mat3x3.hpp>
+#include <glm/mat3x4.hpp>
+#include <glm/mat4x2.hpp>
+#include <glm/mat4x3.hpp>
+#include <glm/mat4x4.hpp>
+#include <vector>
+#include <ctime>
+#include <cstdio>
+
+using namespace glm;
+
+int test_matrixCompMult()
+{
+ int Error(0);
+
+ {
+ mat2 m(0, 1, 2, 3);
+ mat2 n = matrixCompMult(m, m);
+ mat2 expected = mat2(0, 1, 4, 9);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat2x3 m(0, 1, 2, 3, 4, 5);
+ mat2x3 n = matrixCompMult(m, m);
+ mat2x3 expected = mat2x3(0, 1, 4, 9, 16, 25);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat2x4 m(0, 1, 2, 3, 4, 5, 6, 7);
+ mat2x4 n = matrixCompMult(m, m);
+ mat2x4 expected = mat2x4(0, 1, 4, 9, 16, 25, 36, 49);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat3 m(0, 1, 2, 3, 4, 5, 6, 7, 8);
+ mat3 n = matrixCompMult(m, m);
+ mat3 expected = mat3(0, 1, 4, 9, 16, 25, 36, 49, 64);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat3x2 m(0, 1, 2, 3, 4, 5);
+ mat3x2 n = matrixCompMult(m, m);
+ mat3x2 expected = mat3x2(0, 1, 4, 9, 16, 25);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat3x4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
+ mat3x4 n = matrixCompMult(m, m);
+ mat3x4 expected = mat3x4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15);
+ mat4 n = matrixCompMult(m, m);
+ mat4 expected = mat4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144, 169, 196, 225);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat4x2 m(0, 1, 2, 3, 4, 5, 6, 7);
+ mat4x2 n = matrixCompMult(m, m);
+ mat4x2 expected = mat4x2(0, 1, 4, 9, 16, 25, 36, 49);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat4x3 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
+ mat4x3 n = matrixCompMult(m, m);
+ mat4x3 expected = mat4x3(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121);
+ Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+int test_outerProduct()
+{
+ { glm::mat2 m = glm::outerProduct(glm::vec2(1.0f), glm::vec2(1.0f)); }
+ { glm::mat3 m = glm::outerProduct(glm::vec3(1.0f), glm::vec3(1.0f)); }
+ { glm::mat4 m = glm::outerProduct(glm::vec4(1.0f), glm::vec4(1.0f)); }
+
+ { glm::mat2x3 m = glm::outerProduct(glm::vec3(1.0f), glm::vec2(1.0f)); }
+ { glm::mat2x4 m = glm::outerProduct(glm::vec4(1.0f), glm::vec2(1.0f)); }
+
+ { glm::mat3x2 m = glm::outerProduct(glm::vec2(1.0f), glm::vec3(1.0f)); }
+ { glm::mat3x4 m = glm::outerProduct(glm::vec4(1.0f), glm::vec3(1.0f)); }
+
+ { glm::mat4x2 m = glm::outerProduct(glm::vec2(1.0f), glm::vec4(1.0f)); }
+ { glm::mat4x3 m = glm::outerProduct(glm::vec3(1.0f), glm::vec4(1.0f)); }
+
+ return 0;
+}
+
+int test_transpose()
+{
+ int Error(0);
+
+ {
+ mat2 const m(0, 1, 2, 3);
+ mat2 const t = transpose(m);
+ mat2 const expected = mat2(0, 2, 1, 3);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat2x3 m(0, 1, 2, 3, 4, 5);
+ mat3x2 t = transpose(m);
+ mat3x2 const expected = mat3x2(0, 3, 1, 4, 2, 5);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat2x4 m(0, 1, 2, 3, 4, 5, 6, 7);
+ mat4x2 t = transpose(m);
+ mat4x2 const expected = mat4x2(0, 4, 1, 5, 2, 6, 3, 7);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat3 m(0, 1, 2, 3, 4, 5, 6, 7, 8);
+ mat3 t = transpose(m);
+ mat3 const expected = mat3(0, 3, 6, 1, 4, 7, 2, 5, 8);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat3x2 m(0, 1, 2, 3, 4, 5);
+ mat2x3 t = transpose(m);
+ mat2x3 const expected = mat2x3(0, 2, 4, 1, 3, 5);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat3x4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
+ mat4x3 t = transpose(m);
+ mat4x3 const expected = mat4x3(0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15);
+ mat4 t = transpose(m);
+ mat4 const expected = mat4(0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat4x2 m(0, 1, 2, 3, 4, 5, 6, 7);
+ mat2x4 t = transpose(m);
+ mat2x4 const expected = mat2x4(0, 2, 4, 6, 1, 3, 5, 7);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ mat4x3 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
+ mat3x4 t = transpose(m);
+ mat3x4 const expected = mat3x4(0, 3, 6, 9, 1, 4, 7, 10, 2, 5, 8, 11);
+ Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+int test_determinant()
+{
+
+
+ return 0;
+}
+
+int test_inverse()
+{
+ int Error = 0;
+
+ {
+ glm::mat4x4 A4x4(
+ glm::vec4(1, 0, 1, 0),
+ glm::vec4(0, 1, 0, 0),
+ glm::vec4(0, 0, 1, 0),
+ glm::vec4(0, 0, 0, 1));
+ glm::mat4x4 B4x4 = inverse(A4x4);
+ glm::mat4x4 I4x4 = A4x4 * B4x4;
+ glm::mat4x4 Identity(1);
+ Error += all(equal(I4x4, Identity, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat3x3 A3x3(
+ glm::vec3(1, 0, 1),
+ glm::vec3(0, 1, 0),
+ glm::vec3(0, 0, 1));
+ glm::mat3x3 B3x3 = glm::inverse(A3x3);
+ glm::mat3x3 I3x3 = A3x3 * B3x3;
+ glm::mat3x3 Identity(1);
+ Error += all(equal(I3x3, Identity, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::mat2x2 A2x2(
+ glm::vec2(1, 1),
+ glm::vec2(0, 1));
+ glm::mat2x2 B2x2 = glm::inverse(A2x2);
+ glm::mat2x2 I2x2 = A2x2 * B2x2;
+ glm::mat2x2 Identity(1);
+ Error += all(equal(I2x2, Identity, epsilon<float>())) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+int test_inverse_simd()
+{
+ int Error = 0;
+
+ glm::mat4x4 const Identity(1);
+
+ glm::mat4x4 const A4x4(
+ glm::vec4(1, 0, 1, 0),
+ glm::vec4(0, 1, 0, 0),
+ glm::vec4(0, 0, 1, 0),
+ glm::vec4(0, 0, 0, 1));
+ glm::mat4x4 const B4x4 = glm::inverse(A4x4);
+ glm::mat4x4 const I4x4 = A4x4 * B4x4;
+
+ Error += glm::all(glm::equal(I4x4, Identity, 0.001f)) ? 0 : 1;
+
+ return Error;
+}
+
+int test_shearing()
+{
+ int Error = 0;
+
+ {
+ glm::vec3 const center(0, 0, 0);
+ glm::vec2 const l_x(2, 0);
+ glm::vec2 const l_y(0, 0);
+ glm::vec2 const l_z(0, 0);
+ glm::mat4x4 const A4x4(
+ glm::vec4(0, 0, 1, 1),
+ glm::vec4(0, 1, 1, 0),
+ glm::vec4(1, 1, 1, 0),
+ glm::vec4(1, 1, 0, 1));
+ glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
+ glm::mat4x4 const expected(
+ glm::vec4(0, 0, 1, 1),
+ glm::vec4(2, 1, 1, 0),
+ glm::vec4(3, 1, 1, 0),
+ glm::vec4(3, 1, 0, 1));
+ Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec3 const center(0, 0, 0);
+ glm::vec2 const l_x(1, 0);
+ glm::vec2 const l_y(0, 1);
+ glm::vec2 const l_z(1, 0);
+ glm::mat4x4 const A4x4(
+ glm::vec4(0, 0, 1, 0),
+ glm::vec4(0, 1, 1, 0),
+ glm::vec4(1, 1, 1, 0),
+ glm::vec4(1, 0, 0, 0));
+ glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
+ glm::mat4x4 const expected(
+ glm::vec4(0, 1, 1, 0),
+ glm::vec4(1, 2, 1, 0),
+ glm::vec4(2, 2, 2, 0),
+ glm::vec4(1, 0, 1, 0));
+ Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec3 const center(3, 2, 1);
+ glm::vec2 const l_x(1, 2);
+ glm::vec2 const l_y(3, 1);
+ glm::vec2 const l_z(4, 5);
+ glm::mat4x4 const A4x4(1);
+ glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
+ glm::mat4x4 const expected(
+ glm::vec4(1, 3, 4, 0),
+ glm::vec4(1, 1, 5, 0),
+ glm::vec4(2, 1, 1, 0),
+ glm::vec4(-9, -8, -9, 1));
+ Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ {
+ glm::vec3 const center(3, 2, 1);
+ glm::vec2 const l_x(1, 2);
+ glm::vec2 const l_y(3, 1);
+ glm::vec2 const l_z(4, 5);
+ glm::mat4x4 const A4x4(
+ glm::vec4(-3, 2, 1, 0),
+ glm::vec4(3, 2, 1, 0),
+ glm::vec4(4, -8, 0, 0),
+ glm::vec4(7, 1, -2, 0));
+ glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
+ glm::mat4x4 const expected(
+ glm::vec4(1, -6, -1, 0),
+ glm::vec4(7, 12, 23, 0),
+ glm::vec4(-4, 4, -24, 0),
+ glm::vec4(4, 20, 31, 0));
+ Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+template<typename VEC3, typename MAT4>
+int test_inverse_perf(std::size_t Count, std::size_t Instance, char const * Message)
+{
+ std::vector<MAT4> TestInputs;
+ TestInputs.resize(Count);
+ std::vector<MAT4> TestOutputs;
+ TestOutputs.resize(TestInputs.size());
+
+ VEC3 Axis(glm::normalize(VEC3(1.0f, 2.0f, 3.0f)));
+
+ for(std::size_t i = 0; i < TestInputs.size(); ++i)
+ {
+ typename MAT4::value_type f = static_cast<typename MAT4::value_type>(i + Instance) * typename MAT4::value_type(0.1) + typename MAT4::value_type(0.1);
+ TestInputs[i] = glm::rotate(glm::translate(MAT4(1), Axis * f), f, Axis);
+ //TestInputs[i] = glm::translate(MAT4(1), Axis * f);
+ }
+
+ std::clock_t StartTime = std::clock();
+
+ for(std::size_t i = 0; i < TestInputs.size(); ++i)
+ TestOutputs[i] = glm::inverse(TestInputs[i]);
+
+ std::clock_t EndTime = std::clock();
+
+ for(std::size_t i = 0; i < TestInputs.size(); ++i)
+ TestOutputs[i] = TestOutputs[i] * TestInputs[i];
+
+ typename MAT4::value_type Diff(0);
+ for(std::size_t Entry = 0; Entry < TestOutputs.size(); ++Entry)
+ {
+ MAT4 i(1.0);
+ MAT4 m(TestOutputs[Entry]);
+ for(glm::length_t y = 0; y < m.length(); ++y)
+ for(glm::length_t x = 0; x < m[y].length(); ++x)
+ Diff = glm::max(m[y][x], i[y][x]);
+ }
+
+ //glm::uint Ulp = 0;
+ //Ulp = glm::max(glm::float_distance(*Dst, *Src), Ulp);
+
+ std::printf("inverse<%s>(%f): %lu\n", Message, static_cast<double>(Diff), EndTime - StartTime);
+
+ return 0;
+}
+
+int main()
+{
+ int Error = 0;
+ Error += test_matrixCompMult();
+ Error += test_outerProduct();
+ Error += test_transpose();
+ Error += test_determinant();
+ Error += test_inverse();
+ Error += test_inverse_simd();
+ Error += test_shearing();
+
+# ifdef NDEBUG
+ std::size_t const Samples = 1000;
+# else
+ std::size_t const Samples = 1;
+# endif//NDEBUG
+
+ for(std::size_t i = 0; i < 1; ++i)
+ {
+ Error += test_inverse_perf<glm::vec3, glm::mat4>(Samples, i, "mat4");
+ Error += test_inverse_perf<glm::dvec3, glm::dmat4>(Samples, i, "dmat4");
+ }
+
+ return Error;
+}
+