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Diffstat (limited to 'glm-master/test/core/core_func_matrix.cpp')
-rw-r--r-- | glm-master/test/core/core_func_matrix.cpp | 392 |
1 files changed, 392 insertions, 0 deletions
diff --git a/glm-master/test/core/core_func_matrix.cpp b/glm-master/test/core/core_func_matrix.cpp new file mode 100644 index 0000000..b66ee7d --- /dev/null +++ b/glm-master/test/core/core_func_matrix.cpp @@ -0,0 +1,392 @@ +#include <glm/ext/matrix_relational.hpp> +#include <glm/ext/matrix_transform.hpp> +#include <glm/ext/scalar_constants.hpp> +#include <glm/mat2x2.hpp> +#include <glm/mat2x3.hpp> +#include <glm/mat2x4.hpp> +#include <glm/mat3x2.hpp> +#include <glm/mat3x3.hpp> +#include <glm/mat3x4.hpp> +#include <glm/mat4x2.hpp> +#include <glm/mat4x3.hpp> +#include <glm/mat4x4.hpp> +#include <vector> +#include <ctime> +#include <cstdio> + +using namespace glm; + +int test_matrixCompMult() +{ + int Error(0); + + { + mat2 m(0, 1, 2, 3); + mat2 n = matrixCompMult(m, m); + mat2 expected = mat2(0, 1, 4, 9); + Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat2x3 m(0, 1, 2, 3, 4, 5); + mat2x3 n = matrixCompMult(m, m); + mat2x3 expected = mat2x3(0, 1, 4, 9, 16, 25); + Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat2x4 m(0, 1, 2, 3, 4, 5, 6, 7); + mat2x4 n = matrixCompMult(m, m); + mat2x4 expected = mat2x4(0, 1, 4, 9, 16, 25, 36, 49); + Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat3 m(0, 1, 2, 3, 4, 5, 6, 7, 8); + mat3 n = matrixCompMult(m, m); + mat3 expected = mat3(0, 1, 4, 9, 16, 25, 36, 49, 64); + Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat3x2 m(0, 1, 2, 3, 4, 5); + mat3x2 n = matrixCompMult(m, m); + mat3x2 expected = mat3x2(0, 1, 4, 9, 16, 25); + Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat3x4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11); + mat3x4 n = matrixCompMult(m, m); + mat3x4 expected = mat3x4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121); + Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); + mat4 n = matrixCompMult(m, m); + mat4 expected = mat4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144, 169, 196, 225); + Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat4x2 m(0, 1, 2, 3, 4, 5, 6, 7); + mat4x2 n = matrixCompMult(m, m); + mat4x2 expected = mat4x2(0, 1, 4, 9, 16, 25, 36, 49); + Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat4x3 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11); + mat4x3 n = matrixCompMult(m, m); + mat4x3 expected = mat4x3(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121); + Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1; + } + + return Error; +} + +int test_outerProduct() +{ + { glm::mat2 m = glm::outerProduct(glm::vec2(1.0f), glm::vec2(1.0f)); } + { glm::mat3 m = glm::outerProduct(glm::vec3(1.0f), glm::vec3(1.0f)); } + { glm::mat4 m = glm::outerProduct(glm::vec4(1.0f), glm::vec4(1.0f)); } + + { glm::mat2x3 m = glm::outerProduct(glm::vec3(1.0f), glm::vec2(1.0f)); } + { glm::mat2x4 m = glm::outerProduct(glm::vec4(1.0f), glm::vec2(1.0f)); } + + { glm::mat3x2 m = glm::outerProduct(glm::vec2(1.0f), glm::vec3(1.0f)); } + { glm::mat3x4 m = glm::outerProduct(glm::vec4(1.0f), glm::vec3(1.0f)); } + + { glm::mat4x2 m = glm::outerProduct(glm::vec2(1.0f), glm::vec4(1.0f)); } + { glm::mat4x3 m = glm::outerProduct(glm::vec3(1.0f), glm::vec4(1.0f)); } + + return 0; +} + +int test_transpose() +{ + int Error(0); + + { + mat2 const m(0, 1, 2, 3); + mat2 const t = transpose(m); + mat2 const expected = mat2(0, 2, 1, 3); + Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat2x3 m(0, 1, 2, 3, 4, 5); + mat3x2 t = transpose(m); + mat3x2 const expected = mat3x2(0, 3, 1, 4, 2, 5); + Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat2x4 m(0, 1, 2, 3, 4, 5, 6, 7); + mat4x2 t = transpose(m); + mat4x2 const expected = mat4x2(0, 4, 1, 5, 2, 6, 3, 7); + Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat3 m(0, 1, 2, 3, 4, 5, 6, 7, 8); + mat3 t = transpose(m); + mat3 const expected = mat3(0, 3, 6, 1, 4, 7, 2, 5, 8); + Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat3x2 m(0, 1, 2, 3, 4, 5); + mat2x3 t = transpose(m); + mat2x3 const expected = mat2x3(0, 2, 4, 1, 3, 5); + Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat3x4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11); + mat4x3 t = transpose(m); + mat4x3 const expected = mat4x3(0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11); + Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); + mat4 t = transpose(m); + mat4 const expected = mat4(0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15); + Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat4x2 m(0, 1, 2, 3, 4, 5, 6, 7); + mat2x4 t = transpose(m); + mat2x4 const expected = mat2x4(0, 2, 4, 6, 1, 3, 5, 7); + Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1; + } + + { + mat4x3 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11); + mat3x4 t = transpose(m); + mat3x4 const expected = mat3x4(0, 3, 6, 9, 1, 4, 7, 10, 2, 5, 8, 11); + Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1; + } + + return Error; +} + +int test_determinant() +{ + + + return 0; +} + +int test_inverse() +{ + int Error = 0; + + { + glm::mat4x4 A4x4( + glm::vec4(1, 0, 1, 0), + glm::vec4(0, 1, 0, 0), + glm::vec4(0, 0, 1, 0), + glm::vec4(0, 0, 0, 1)); + glm::mat4x4 B4x4 = inverse(A4x4); + glm::mat4x4 I4x4 = A4x4 * B4x4; + glm::mat4x4 Identity(1); + Error += all(equal(I4x4, Identity, epsilon<float>())) ? 0 : 1; + } + + { + glm::mat3x3 A3x3( + glm::vec3(1, 0, 1), + glm::vec3(0, 1, 0), + glm::vec3(0, 0, 1)); + glm::mat3x3 B3x3 = glm::inverse(A3x3); + glm::mat3x3 I3x3 = A3x3 * B3x3; + glm::mat3x3 Identity(1); + Error += all(equal(I3x3, Identity, epsilon<float>())) ? 0 : 1; + } + + { + glm::mat2x2 A2x2( + glm::vec2(1, 1), + glm::vec2(0, 1)); + glm::mat2x2 B2x2 = glm::inverse(A2x2); + glm::mat2x2 I2x2 = A2x2 * B2x2; + glm::mat2x2 Identity(1); + Error += all(equal(I2x2, Identity, epsilon<float>())) ? 0 : 1; + } + + return Error; +} + +int test_inverse_simd() +{ + int Error = 0; + + glm::mat4x4 const Identity(1); + + glm::mat4x4 const A4x4( + glm::vec4(1, 0, 1, 0), + glm::vec4(0, 1, 0, 0), + glm::vec4(0, 0, 1, 0), + glm::vec4(0, 0, 0, 1)); + glm::mat4x4 const B4x4 = glm::inverse(A4x4); + glm::mat4x4 const I4x4 = A4x4 * B4x4; + + Error += glm::all(glm::equal(I4x4, Identity, 0.001f)) ? 0 : 1; + + return Error; +} + +int test_shearing() +{ + int Error = 0; + + { + glm::vec3 const center(0, 0, 0); + glm::vec2 const l_x(2, 0); + glm::vec2 const l_y(0, 0); + glm::vec2 const l_z(0, 0); + glm::mat4x4 const A4x4( + glm::vec4(0, 0, 1, 1), + glm::vec4(0, 1, 1, 0), + glm::vec4(1, 1, 1, 0), + glm::vec4(1, 1, 0, 1)); + glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z); + glm::mat4x4 const expected( + glm::vec4(0, 0, 1, 1), + glm::vec4(2, 1, 1, 0), + glm::vec4(3, 1, 1, 0), + glm::vec4(3, 1, 0, 1)); + Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1; + } + + { + glm::vec3 const center(0, 0, 0); + glm::vec2 const l_x(1, 0); + glm::vec2 const l_y(0, 1); + glm::vec2 const l_z(1, 0); + glm::mat4x4 const A4x4( + glm::vec4(0, 0, 1, 0), + glm::vec4(0, 1, 1, 0), + glm::vec4(1, 1, 1, 0), + glm::vec4(1, 0, 0, 0)); + glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z); + glm::mat4x4 const expected( + glm::vec4(0, 1, 1, 0), + glm::vec4(1, 2, 1, 0), + glm::vec4(2, 2, 2, 0), + glm::vec4(1, 0, 1, 0)); + Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1; + } + + { + glm::vec3 const center(3, 2, 1); + glm::vec2 const l_x(1, 2); + glm::vec2 const l_y(3, 1); + glm::vec2 const l_z(4, 5); + glm::mat4x4 const A4x4(1); + glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z); + glm::mat4x4 const expected( + glm::vec4(1, 3, 4, 0), + glm::vec4(1, 1, 5, 0), + glm::vec4(2, 1, 1, 0), + glm::vec4(-9, -8, -9, 1)); + Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1; + } + + { + glm::vec3 const center(3, 2, 1); + glm::vec2 const l_x(1, 2); + glm::vec2 const l_y(3, 1); + glm::vec2 const l_z(4, 5); + glm::mat4x4 const A4x4( + glm::vec4(-3, 2, 1, 0), + glm::vec4(3, 2, 1, 0), + glm::vec4(4, -8, 0, 0), + glm::vec4(7, 1, -2, 0)); + glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z); + glm::mat4x4 const expected( + glm::vec4(1, -6, -1, 0), + glm::vec4(7, 12, 23, 0), + glm::vec4(-4, 4, -24, 0), + glm::vec4(4, 20, 31, 0)); + Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1; + } + + return Error; +} + +template<typename VEC3, typename MAT4> +int test_inverse_perf(std::size_t Count, std::size_t Instance, char const * Message) +{ + std::vector<MAT4> TestInputs; + TestInputs.resize(Count); + std::vector<MAT4> TestOutputs; + TestOutputs.resize(TestInputs.size()); + + VEC3 Axis(glm::normalize(VEC3(1.0f, 2.0f, 3.0f))); + + for(std::size_t i = 0; i < TestInputs.size(); ++i) + { + typename MAT4::value_type f = static_cast<typename MAT4::value_type>(i + Instance) * typename MAT4::value_type(0.1) + typename MAT4::value_type(0.1); + TestInputs[i] = glm::rotate(glm::translate(MAT4(1), Axis * f), f, Axis); + //TestInputs[i] = glm::translate(MAT4(1), Axis * f); + } + + std::clock_t StartTime = std::clock(); + + for(std::size_t i = 0; i < TestInputs.size(); ++i) + TestOutputs[i] = glm::inverse(TestInputs[i]); + + std::clock_t EndTime = std::clock(); + + for(std::size_t i = 0; i < TestInputs.size(); ++i) + TestOutputs[i] = TestOutputs[i] * TestInputs[i]; + + typename MAT4::value_type Diff(0); + for(std::size_t Entry = 0; Entry < TestOutputs.size(); ++Entry) + { + MAT4 i(1.0); + MAT4 m(TestOutputs[Entry]); + for(glm::length_t y = 0; y < m.length(); ++y) + for(glm::length_t x = 0; x < m[y].length(); ++x) + Diff = glm::max(m[y][x], i[y][x]); + } + + //glm::uint Ulp = 0; + //Ulp = glm::max(glm::float_distance(*Dst, *Src), Ulp); + + std::printf("inverse<%s>(%f): %lu\n", Message, static_cast<double>(Diff), EndTime - StartTime); + + return 0; +} + +int main() +{ + int Error = 0; + Error += test_matrixCompMult(); + Error += test_outerProduct(); + Error += test_transpose(); + Error += test_determinant(); + Error += test_inverse(); + Error += test_inverse_simd(); + Error += test_shearing(); + +# ifdef NDEBUG + std::size_t const Samples = 1000; +# else + std::size_t const Samples = 1; +# endif//NDEBUG + + for(std::size_t i = 0; i < 1; ++i) + { + Error += test_inverse_perf<glm::vec3, glm::mat4>(Samples, i, "mat4"); + Error += test_inverse_perf<glm::dvec3, glm::dmat4>(Samples, i, "dmat4"); + } + + return Error; +} + |