diff options
author | Sebastian Park <SebPark03@gmail.com> | 2024-05-09 22:39:25 -0400 |
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committer | Sebastian Park <SebPark03@gmail.com> | 2024-05-09 22:39:25 -0400 |
commit | 99c588d4da2ca044df8276b7efbd9d27c19c8352 (patch) | |
tree | f6a64cedcc6eca1d6c2552b007aaa4a3d1c53a33 /resources | |
parent | 481e582be02385271f87524bfe46d6c41654e23c (diff) |
Fix depth test thing.
Diffstat (limited to 'resources')
-rwxr-xr-x | resources/shaders/shader.frag | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/resources/shaders/shader.frag b/resources/shaders/shader.frag index 2bc8043..1b73b96 100755 --- a/resources/shaders/shader.frag +++ b/resources/shaders/shader.frag @@ -72,7 +72,7 @@ void main() { // float waterMurkiness = 0.002f; // TODO: Make uniform // float waterMurkiness = 0.0005f; // TODO: Make uniform - float waterMurkiness = 0.f; // TODO: Make uniform + float waterMurkiness = 0.0005f; // TODO: Make uniform vec3 waterVolumeColor = vec3(red * 0.1f, green * 0.2f, blue * 0.2f); float murkDiffuse = 0.3f; float murkAmbient = 0.8f; |