summaryrefslogtreecommitdiff
path: root/wave-sim/resources/shaders/shader.vert
diff options
context:
space:
mode:
Diffstat (limited to 'wave-sim/resources/shaders/shader.vert')
-rwxr-xr-xwave-sim/resources/shaders/shader.vert24
1 files changed, 24 insertions, 0 deletions
diff --git a/wave-sim/resources/shaders/shader.vert b/wave-sim/resources/shaders/shader.vert
new file mode 100755
index 0000000..6f15a59
--- /dev/null
+++ b/wave-sim/resources/shaders/shader.vert
@@ -0,0 +1,24 @@
+#version 330 core
+
+layout(location = 0) in vec3 position; // Position of the vertex
+layout(location = 1) in vec3 normal; // Normal of the vertex
+layout(location = 2) in vec3 force;
+
+uniform mat4 proj;
+uniform mat4 view;
+uniform mat4 model;
+
+uniform mat3 inverseTransposeModel;
+
+out vec4 normal_worldSpace;
+out vec4 position_worldSpace;
+out vec4 force_worldSpace;
+
+void main() {
+ normal_worldSpace = vec4(normalize(inverseTransposeModel * normal), 0);
+ position_worldSpace = vec4(position, 1.0);
+ force_worldSpace = vec4(force, 1.0);
+// force_worldSpace = vec4(1.0, 0.0, 0.0, 1.0);
+
+ gl_Position = proj * view * model * vec4(position, 1.0);
+}