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AgeCommit message (Collapse)Author
2024-05-08Do some scuffed caustics.Sebastian Park
2024-05-06make depth and skyheight uniforms.Sebastian Park
2024-05-06change clear colors and set input name from color to normal.Sebastian Park
2024-05-05Add comment to shape.cpp.Sebastian Park
2024-05-05Get FBOs working.Sebastian Park
2024-05-04use normals from facessotech117
2024-05-04further testing at higher paramssotech117
2024-05-04fix errsotech117
2024-05-04add pointssotech117
2024-05-04cpu implementation of fast fft. 40ms to 8mssotech117
2024-04-25Michael Normal fixes and change reflection distances.Sebastian Park
2024-04-24clouds texture.Sebastian Park
2024-04-24ADD MULTIPLE TEXTURES AFTER MANY FREAKING HOURS.Sebastian Park
2024-04-24Merge branch 'main' into shadersSebastian Park
2024-04-23Change sampler names to ground sampler .Sebastian Park
2024-04-23small negative sign fix and wind fixsotech117
2024-04-23savingjjesswan
2024-04-23Delete Jess' texture stuff.Sebastian Park
2024-04-23Merge branch 'shaders'Sebastian Park
2024-04-23Create init sky plane.Sebastian Park
2024-04-23Add ground plane stuff to shape class instead of in main.Sebastian Park
2024-04-23replace variable names.Sebastian Park
2024-04-23Change texture name and use shader class abstractions.Sebastian Park
2024-04-23Add more textures.Sebastian Park
2024-04-23Get ground textures working, but not yet abstracted to the shape class.Sebastian Park
2024-04-22add engine versionjjesswan
2024-04-22Merge pull request #2 from Seb-Park/shadersSebastian Park
Shaders
2024-04-17Remove other references to oceanshape.Sebastian Park
2024-04-17Do realtime refraction kinda.Sebastian Park
2024-04-10Fix near plane.Sebastian Park
2024-04-10Merge branch 'shaders'Sebastian Park
2024-04-10initialSebastian Park
2024-04-09fix small bugs, remove vertices points for demo renderingsotech117
2024-04-09fix off by one bugsotech117
2024-04-09add update loopjjesswan
2024-04-09first draft to generate wavessotech117