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@@ -24,7 +24,6 @@ A music streaming server consisting of three programs: the server, the client co * The station information is held by an array. Each station has a thread that broadcasts to the listeners every half-second (at half the rate per second). During the downtime of this half-second, the station file is read into a buffer and threads are created off of this buffer, waiting to be released. At the top of the second, the station thread then bradcasts a `cond` variable to start all threads that send the station. * The `users` pointer containing the user data (along with the separate stations pointer) has a mutex `users_mutex` that allows safe-thread write and deletion. This pointer is also dynamic, using realloc when more memory is needed. There are a few memory optimizations implemented (see `init_user(...)`). - ## Acknowledgments * [Beej's Guide to Network Programming](https://beej.us/guide/bgnet/) |