summaryrefslogtreecommitdiff
path: root/resources
diff options
context:
space:
mode:
authorsotech117 <michael_foiani@brown.edu>2024-05-10 01:48:02 -0400
committersotech117 <michael_foiani@brown.edu>2024-05-10 01:48:02 -0400
commit6aab43ffd2c29a66f71b0684974abd5b2685341c (patch)
treeec1a0df0b1fdd056e70297d2078406553140125b /resources
parent70ba0f4c20f8dd89f7f922f2177150258a61c546 (diff)
better sea foam
Diffstat (limited to 'resources')
-rw-r--r--resources/shaders/foam.frag4
-rwxr-xr-xresources/shaders/shader.frag4
2 files changed, 5 insertions, 3 deletions
diff --git a/resources/shaders/foam.frag b/resources/shaders/foam.frag
index 8d0d9bf..d534ccd 100644
--- a/resources/shaders/foam.frag
+++ b/resources/shaders/foam.frag
@@ -49,5 +49,7 @@ void main() {
if (saturation > m_threshold) j = g*foam*1.8;
- fragColor = j; //vec4(vec3(g), 1);
+ fragColor = j;
+ // fragColor = vec4(vec3(g), 1);
+ // fragColor = vec4(vec3(saturation), 1);
}
diff --git a/resources/shaders/shader.frag b/resources/shaders/shader.frag
index 1b73b96..7fc82ed 100755
--- a/resources/shaders/shader.frag
+++ b/resources/shaders/shader.frag
@@ -44,8 +44,8 @@ float rand(vec4 n) {
}
vec2 uvFromWorldPoint(vec3 point) {
- float u = (point.x - widthBounds[0]) / (widthBounds[1] - widthBounds[0]);
- float v = (point.z - lengthBounds[0]) / (lengthBounds[1] - lengthBounds[0]);
+ float u = (point.x - widthBounds[0] * 50) / (widthBounds[1] * 50 - widthBounds[0] * 50);
+ float v = (point.z - lengthBounds[0] * 50) / (lengthBounds[1] * 50 - lengthBounds[0] * 50);
return vec2(u, v);
}