diff options
author | sotech117 <michael_foiani@brown.edu> | 2024-05-10 01:48:02 -0400 |
---|---|---|
committer | sotech117 <michael_foiani@brown.edu> | 2024-05-10 01:48:02 -0400 |
commit | 6aab43ffd2c29a66f71b0684974abd5b2685341c (patch) | |
tree | ec1a0df0b1fdd056e70297d2078406553140125b /resources | |
parent | 70ba0f4c20f8dd89f7f922f2177150258a61c546 (diff) |
better sea foam
Diffstat (limited to 'resources')
-rw-r--r-- | resources/shaders/foam.frag | 4 | ||||
-rwxr-xr-x | resources/shaders/shader.frag | 4 |
2 files changed, 5 insertions, 3 deletions
diff --git a/resources/shaders/foam.frag b/resources/shaders/foam.frag index 8d0d9bf..d534ccd 100644 --- a/resources/shaders/foam.frag +++ b/resources/shaders/foam.frag @@ -49,5 +49,7 @@ void main() { if (saturation > m_threshold) j = g*foam*1.8; - fragColor = j; //vec4(vec3(g), 1); + fragColor = j; + // fragColor = vec4(vec3(g), 1); + // fragColor = vec4(vec3(saturation), 1); } diff --git a/resources/shaders/shader.frag b/resources/shaders/shader.frag index 1b73b96..7fc82ed 100755 --- a/resources/shaders/shader.frag +++ b/resources/shaders/shader.frag @@ -44,8 +44,8 @@ float rand(vec4 n) { } vec2 uvFromWorldPoint(vec3 point) { - float u = (point.x - widthBounds[0]) / (widthBounds[1] - widthBounds[0]); - float v = (point.z - lengthBounds[0]) / (lengthBounds[1] - lengthBounds[0]); + float u = (point.x - widthBounds[0] * 50) / (widthBounds[1] * 50 - widthBounds[0] * 50); + float v = (point.z - lengthBounds[0] * 50) / (lengthBounds[1] * 50 - lengthBounds[0] * 50); return vec2(u, v); } |