diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/arap.cpp | 6 | ||||
-rw-r--r-- | src/graphics/shape.cpp | 12 | ||||
-rw-r--r-- | src/graphics/shape.h | 4 | ||||
-rw-r--r-- | src/ocean/ocean_alt.cpp | 2 | ||||
-rw-r--r-- | src/ocean/ocean_alt.h | 4 |
5 files changed, 15 insertions, 13 deletions
diff --git a/src/arap.cpp b/src/arap.cpp index d1af7b5..7db5076 100644 --- a/src/arap.cpp +++ b/src/arap.cpp @@ -84,7 +84,9 @@ void ARAP::update(double seconds) // the last update m_ocean.fft_prime(m_time); m_ocean.update_ocean(); - m_shape.setVertices_and_Normals(m_ocean.get_vertices(), m_ocean.getNormals()); + std::vector<Eigen::Vector3f> normals = m_ocean.getNormals(); + + m_shape.setVertices_and_Normals(m_ocean.get_vertices(), normals ); // m_shape.setVertices(m_ocean.get_vertices()); // auto tmp = m_ocean.get_vertices(); @@ -101,7 +103,7 @@ void ARAP::update(double seconds) FoamConstants foam = m_ocean.getFoamConstants(); std::vector<float> tiled_wavelengths = m_ocean.get_tiled_wavelengths(); std::vector<Eigen::Vector2f> tiled_k_vectors = m_ocean.get_tiled_k_vectors(); - m_foam_shape.setFoamInputs(m_ocean.get_vertices(), tiled_wavelengths, tiled_k_vectors, foam.texCoords); + m_foam_shape.setFoamInputs(m_ocean.get_vertices(), tiled_wavelengths, normals, foam.texCoords); m_time += m_timestep; diff --git a/src/graphics/shape.cpp b/src/graphics/shape.cpp index abe4f7b..b7cee1b 100644 --- a/src/graphics/shape.cpp +++ b/src/graphics/shape.cpp @@ -123,16 +123,16 @@ void Shape::setVertices_and_Normals(const vector<Vector3f> &vertices, const vect /// void Shape::setFoamInputs(const vector<Vector3f> &vertices, const vector<float> &wavelengths, - const vector<Vector2f> &waveDirs, const vector<Vector2f> &textures){ + const vector<Vector3f> &norms, const vector<Vector2f> &textures){ m_vertices.clear(); copy(vertices.begin(), vertices.end(), back_inserter(m_vertices)); vector<Vector3f> verts; - vector<Vector3f> normals; - vector<Vector3f> colors; + vector<Vector3f> normals; // this is actually wavelengths + vector<Vector3f> colors; // this is actually norms - updateMeshFoam(m_faces, vertices, wavelengths, waveDirs, verts, normals, colors); + updateMeshFoam(m_faces, vertices, wavelengths, norms, verts, normals, colors); glBindBuffer(GL_ARRAY_BUFFER, m_surfaceVbo); glBufferData(GL_ARRAY_BUFFER, sizeof(float) * ((verts.size() * 3) + (normals.size() * 3) + (colors.size() * 3)), nullptr, GL_DYNAMIC_DRAW); @@ -351,7 +351,7 @@ void Shape::updateMesh(const std::vector<Eigen::Vector3i> &faces, void Shape::updateMeshFoam(const std::vector<Eigen::Vector3i> &faces, const std::vector<Eigen::Vector3f> &vertices, const std::vector<float> &wavelengths, - const vector<Vector2f> &waveDirs, + const vector<Vector3f> &norms, std::vector<Eigen::Vector3f>& verts, std::vector<Eigen::Vector3f>& normals, std::vector<Eigen::Vector3f>& colors) @@ -363,7 +363,7 @@ void Shape::updateMeshFoam(const std::vector<Eigen::Vector3i> &faces, for (auto& v: {face[0], face[1], face[2]}) { normals.push_back(Eigen::Vector3f(wavelengths[v],0,0)); verts.push_back(vertices[v]); - colors.push_back(Eigen::Vector3f(waveDirs[v][0], waveDirs[v][1], 0)); + colors.push_back(Eigen::Vector3f(norms[v])); } } } diff --git a/src/graphics/shape.h b/src/graphics/shape.h index ab3c27a..88fc33e 100644 --- a/src/graphics/shape.h +++ b/src/graphics/shape.h @@ -32,7 +32,7 @@ public: void setVertices(const std::vector<Eigen::Vector3f> &vertices); void setVertices_and_Normals(const std::vector<Eigen::Vector3f> &vertices, const std::vector<Eigen::Vector3f> &normals); void setFoamInputs(const std::vector<Eigen::Vector3f> &verts, const std::vector<float> &wavelengths, - const std::vector<Eigen::Vector2f> &waveDirs, const std::vector<Eigen::Vector2f> &textureCoords); + const std::vector<Eigen::Vector3f> &norms, const std::vector<Eigen::Vector2f> &textureCoords); void updateFoam(const std::vector<Eigen::Vector3i> &faces, const std::vector<Eigen::Vector3f> &vertices, const std::vector<Eigen::Vector2f> &texCoords, @@ -44,7 +44,7 @@ public: void updateMeshFoam(const std::vector<Eigen::Vector3i> &faces, const std::vector<Eigen::Vector3f> &vertices, const std::vector<float> &wavelengths, - const std::vector<Eigen::Vector2f> &waveDirs, + const std::vector<Eigen::Vector3f> &waveDirs, std::vector<Eigen::Vector3f>& verts, std::vector<Eigen::Vector3f>& normals, diff --git a/src/ocean/ocean_alt.cpp b/src/ocean/ocean_alt.cpp index 0660a14..e0809a3 100644 --- a/src/ocean/ocean_alt.cpp +++ b/src/ocean/ocean_alt.cpp @@ -569,7 +569,7 @@ std::vector<Eigen::Vector2d> ifft_1d // calculate the twiddle factor int index = group * pow(2, stage) + butterfly; - float w = index * 2 * M_PI / pow(2, stage); + float w = -index * 2 * M_PI / pow(2, stage); Eigen::Vector2d twiddle_factor = {cos(w), sin(w)}; if (reading_buffer1) diff --git a/src/ocean/ocean_alt.h b/src/ocean/ocean_alt.h index 5df1eb5..88344d6 100644 --- a/src/ocean/ocean_alt.h +++ b/src/ocean/ocean_alt.h @@ -85,10 +85,10 @@ private: const double vertex_displacement = Lx / 2; const int N = num_rows*num_cols; // total number of grid points - const double lambda =0.0; // how much displacement matters + const double lambda = .5; // how much displacement matters const double spacing = 1.0; // spacing between grid points - const double A = 6.5; // numeric constant for the Phillips spectrum + const double A = 10; // numeric constant for the Phillips spectrum const double V = 500; // wind speed const double gravity = 9.81; const double L = V*V/gravity; |